Indie mobile games · iOS & Android

Sweet to pick up. Tough to crack.

Real Coconut Studios makes free-to-play mobile games for short sessions and long obsessions. Two are in development: Cauldron Mastery, a cozy idle RPG, and Voidara, a space strategy RPG.

2games in development
840stages across both games
0forced ads

Play the Cauldron Mastery draft: tap the cauldron to brew. Open full screen

Our games

Two games on the workbench

Both are free to play and coming to iOS and Android. Neither has a release date yet, so sign up below to hear the moment they launch.

Cauldron Mastery key art: the alchemist flies a broom over a moonlit forest, with knights, a slime, a ghost and a skeleton lined up below
Cauldron Mastery app icon
In developmentIdle RPGiOS · Android

Cauldron Mastery

An idle RPG about a small alchemist with a big cauldron.

Tap Brew to get a random piece of gear, then keep it or melt it down. Reagents pile up while you're away, and the alchemist fights her way through ten moonlit realms on her own.

  • One tap, one random artefact, one quick compare
  • Idle, not passive: you choose stats, weapons and spells
  • 40 weapons, 10 essences and 8 gear slots
  • Auto-brew with your own filter, and it never equips for you

Our promise: no ads. Money buys time and looks, never quintessence or more power than you could earn by playing. Brewing odds are always one tap away.

600stages in 10 realms
30cauldron levels
Get a launch email
Voidara key art: a capital ship and its escorts fly through a purple and blue nebula
Voidara app icon
In developmentSpace strategy RPGiOS · Android

Voidara

Hold the beacon. Hold the line.

Humanity holds a frontier sector against the Hollow: once-human fleets that came back crewed by nothing. Refit your capital ship, recruit pilots and fight in sessions of three to eight minutes.

  • A capital ship with 10 modules, from Bastion to Monarch hull
  • A 12-sector campaign with auto-battles and manual skills
  • 20 pilots across 5 rarities, each with 6 gear slots
  • Alliances, Arena PvP, Beacon War and weekly Boss Hunts
240campaign stages
20pilots to recruit
Join the playtest
Development progress

Where the games are right now

Real numbers from the development boards, updated as the games move forward.

Now building the core loop

Cauldron Mastery

  1. Foundation
  2. Core loop
  3. Progression
  4. Soft launch
  5. Social
  6. Global launch
Foundation
122 of 122 checks
Core loop
14 of 31 tasks

Still to do in this milestone

Game screensIn-game storeFirst-session tutorialArt passFirst test build
Getting ready to test

Voidara

Interface rebuild
137 of 146 tasks

Built

Capital ship baseCampaignIncursionsBoss HuntArenaSeason passLive eventsEnglish & German

In progress

GearPilotsRecruitment

Up next

In-game storeAge ratingsStore pagesGoogle Play closed testTestFlight
The studio

A small studiowith a hard shell

Real Coconut Studios is a side project that got serious: one developer, evenings and weekends, and two games built properly from the ground up.

Both games are made for short sessions. Cauldron Mastery asks for a few two-to-five-minute check-ins a day, and a round of Voidara takes three to eight minutes. They keep progressing while you're away, with plenty of depth for when you come back.

Each game runs on Unity 6 on your phone and on our own servers behind it, so your progress is saved and every fight is checked on the server.

Fair to play

Paying buys time and convenience, never exclusive power. The odds of every random reward are shown in the game.

Respect your time

Short sessions, progress while you're away, and no forced ads.

Tested before trusted

Voidara's fairness rules run as automated tests on every build, so a bad pricing change can't slip through.

Our mission is to make games you play for a minute and keep for years

Short sessions, deep systems, fair monetization. That's the whole recipe.

  1. Foundation

    Servers, accounts, saves and the build pipeline, before any gameplay.

    Cauldron Mastery: done
  2. Core loop

    The minute-to-minute game. For Cauldron Mastery: brew, equip, fight.

    Cauldron Mastery: now
  3. Progression

    Upgrades, realms and the long-term goals that keep you coming back.

    next
  4. Soft launch

    A quiet release in a few countries to tune difficulty and fix crashes.

    with playtesters
  5. Social

    Covens, alliances, wars and leagues to play with other people.

    after soft launch
  6. Global launch

    Worldwide release on the App Store and Google Play, then regular updates.

    the finish line
Made with Unity 6C#URPTypeScriptNode.jsPostgreSQLRedis
Who we are

The crew

Real Coconut Studios is one person for now, plus the players who test the games.

Simon

Founder · Design, code & art direction

Builds both games, from the servers to the last button.

Playtesters

Wanted · Voidara closed test

Play the games before anyone else and tell us what breaks. Sign up to test.

Playtesting

Play it before everyone else

Neither game is out yet. If you'd like early access and don't mind the odd bug, sign up to test.

Android playtester

VoidaraGoogle Play closed test14 days

What you'll do

Play the Voidara closed test on Google Play for at least 14 days and tell us what breaks or feels off. Google needs 12 testers in the closed test before the game can be released publicly.

You'll need

  • An Android phone
  • Time for a few short sessions a day
  • To be 16 or older (the game's expected age rating)

iPhone playtester

VoidaraTestFlightiOS

What you'll do

Test Voidara through Apple's TestFlight app before it reaches the App Store, and send feedback straight from the game.

You'll need

  • An iPhone or iPad
  • The free TestFlight app
  • To be 16 or older

Early tester

Cauldron MasteryFirst test buildiOS & Android

What you'll do

Get the first test build of Cauldron Mastery when the core loop milestone is finished, and tell us whether brewing feels as good as it should.

You'll need

  • An iPhone or Android phone
  • A soft spot for idle RPGs
  • A few minutes a day
Press kit

Writing about us?

Facts and art for both games. For interviews or early builds, email our press contact.

StudioReal Coconut Studios
DeveloperSimon (solo developer)
GamesCauldron Mastery, idle RPG (in development)
Voidara, space strategy RPG (in development)
PlatformsiOS, Android
EngineUnity 6
LanguagesCauldron Mastery: English
Voidara: English, German
Business modelFree to play with optional in-app purchases
Press contactpress@real-coconut-studios.com
Contact

Say hello

Players, testers, partners and press are all welcome. We usually reply within two working days.

Players & testers support@real-coconut-studios.com

Questions about the games, playtesting and your data.

Business & publishing hello@real-coconut-studios.com

Partnerships, publishing and porting.

Press press@real-coconut-studios.com

Interviews, early builds and assets.

Questions

When do the games come out?

Neither game has a release date yet. Cauldron Mastery is building its core loop, and Voidara is finishing its interface before a closed test. Sign up for the launch email and we'll tell you on the day.

Can I play early?

Yes. Voidara needs testers for its Google Play closed test and on TestFlight, and Cauldron Mastery will need testers for its first build. See Playtesting.

Will the games be pay-to-win?

No. Both are free to play with optional purchases. In Voidara, paying buys time and convenience, never exclusive power. Both games show the odds for every random reward, and Cauldron Mastery has no ads at all.

Which languages will they support?

Cauldron Mastery launches in English. Voidara is playable in English and German.